E-mail: marc@marcrenaud.com

Game Development (home)

Hello. I'm Marc Renaud. Welcome to my portfolio website.

About me, I have an advanced diploma in video game development which was aquired from the Algonquin College Game Developement program. This program took three years of full time studies to aquire and specialized in game programming, math and physics, 3D modeling and animation, level design, team management, and more.

I also have work experience as a programmer and in production management. You can see more about my experience in the resume section of my site.

You can view game development projects I've worked on by clicking the projects below. And thanks for being interested.

Game programming examples

Haunted Engine
Demos collisions, cameras, and techniques for 1rst person games. Programmed in XNA using C#. Level design and models created with 3D Studio Max.
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Evoco the game
Created for XBOX 360. Programmed in XNA using C#. Models made in 3D Studio Max. Tools programmed with DirectX and C++. Scrum used for team management.
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Trapped level Unreal tournament
Demos level design. Meshes created in Maya. Level created for Unreal tournament 2004.
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Network Pong
Demos multithreading, networking, thread factories, and multiplayer. programmed using Windows Forms, C#, and embedded XNA.
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Indian Game
C++, Win32 project. Demos a tile based side scroller and spritemaps.
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Space Wars
Demos a spacewars type game created in C++, DirectX, and Direct3D
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Fly Invasion
Created using C++, DirectX, and Direct3D. Demos simple AI. Level design and models in 3D Studio max.
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Sound

            Steves holloween special by Marc Renaud